<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheel" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>
  <Files>
    <File fileId="2" filename="bkt_tire_normal.png"/>
    <File fileId="3" filename="bkt_tire_specular.png"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>
  <Materials>
    <Material name="bkt_mat" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.289 -0.482 0.5 0.01"/>
    </Material>
  </Materials>
  <Shapes externalShapesFile="pausWheel.i3d.shapes">
  </Shapes>
  <Scene>
      <TransformGroup name="bkt_tire" clipDistance="300" nodeId="7">
        <Shape shapeId="1" name="shape" clipDistance="300" nodeId="8" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>
</i3D>
