<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="PUT-7" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
    <File fileId="7" filename="$data/shared/detailArray_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailArray_normal.png"/>
    <File fileId="5" filename="$data/shared/detailArray_specular.png"/>
    <File fileId="8" filename="../d754/d754_Decals2_diffuse.png"/>
    <File fileId="10" filename="../d754/d754_Decals2_vmask.png"/>
    <File fileId="2" filename="PUT_normal.png"/>
    <File fileId="3" filename="PUT_vmask.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="904" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
    <Material name="phong1" materialId="906" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="PUT_mat" materialId="905" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 0"/>
      <CustomParameter name="colorMat1" value="0 0.3 0 1"/>
      <CustomParameter name="colorMat2" value="0.5 0 0.01 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="PUT.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="put_main_comp" dynamic="true" compound="true" collisionMask="2109442" clipDistance="300" nodeId="916" materialIds="904" castsShadows="true" receiveShadows="true" nonRenderable="true">
        <TransformGroup name="attachable" translation="0 0 1.0385" nodeId="917">
          <TransformGroup name="trailerAttacherJointLow" translation="0 1.44588 0.103978" rotation="0 90 0" nodeId="918"/>
          <TransformGroup name="moveSupport" translation="0 0 -0.932287" nodeId="919">
            <TransformGroup name="moveSupport1" translation="1.75645 0.283047 0.151607" nodeId="920">
              <Shape shapeId="2" name="supportCol" compoundChild="true" collisionMask="8194" density="0.001" nodeId="921" materialIds="904" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            </TransformGroup>
            <TransformGroup name="moveSupport2" translation="-1.756 0.283047 0.151607" nodeId="922">
              <Shape shapeId="3" name="supportCol1" compoundChild="true" collisionMask="8194" density="0.001" nodeId="923" materialIds="904" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            </TransformGroup>
            <Shape shapeId="4" name="supportVis" translation="0 0 -0.106209" clipDistance="300" nodeId="924" materialIds="905" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="5" name="attachedPart" clipDistance="300" nodeId="925" materialIds="905" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="fillUnit" nodeId="926">
          <Shape shapeId="6" name="fuelTrigger" translation="0.172441 1.48662 -1.49916" visibility="false" kinematic="true" compound="true" trigger="true" collisionMask="6291456" nodeId="927" materialIds="904" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <Shape shapeId="7" name="Put_vis" clipDistance="300" nodeId="928" materialIds="905" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="decals" clipDistance="50" nodeId="929" materialIds="906" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
  </Scene>

</i3D>
